Monday, March 17, 2014

Meepo Geomancer (Build/Guide)



Meepo Geomancer
Range: 100 | Move Speed: 300
Atribut AGI
Frz: 23 + 1.3 | Agi: 23 + 1.9 | Int: 20 + 1.6
Damage: 34-40 | HP: 587 | Mana: 260
HP Regen: 0.94 | Mana Regen: 0.81
Attack Speed: 0.72 | Armor: 5


Skills:

 
Earthbind

Lanza thorns on a certain area, causing all enemy units in 225 AoE are trapped and fall to the ground.

Level 1 - Catch enemy units for 2 seconds.
Level 2 - Catch enemy units for 2 seconds.
Level 3 - Catch enemy units for 2 seconds.
Level 4 - Catch enemy units for 2 seconds.

Casted Range: 500/750/1000/1250
Mana Cost: 100
Cooldown: 20/16/12/8

Note: Prevents enemies using blink.
Note: Interrupts the casted magic powers.
Note: Does not work with magic immune units

 
 
Poof


Meepo can be transported to another Geomancer, leaving destruction in its path. After loading the skill for 1.5 seconds, Meepo Geomancer immediately transported to the nearest selected, causing damage in 400 AoE.

Level 1 - 50 damage.
Level 2 - 80 damage.
Level 3 - 110 damage.
Level 4 - 140 damage.

Casted Range: Global
Mana Cost: 140/120/100/80
Cooldown: 16/14/12/10

Note: If a Meepo himself transported, damage partidad and arrival will be done in the same area.



 
Geostrike

The Geomancer love his weapon with the essence of the land, destroying the lives of their enemies and putting their Pieras flimsy. Slow to the selected unit and does damage per second. This is additive with other effecto Geomancers. It lasts 2 seconds.
Level 1-5% slow, 7 damage per second. Level 2-10% slow, 14 damage per second. Level 3-15% slow, 21 damage per second. Level 4-20% slow, 28 damage per second.


Divided We Stand

Meepo summons an imperfect, semi-autonomous and duplicate of the same, which can earn gold, experience and abilities. Despite that, the clones can not carry items, only the boot that takes. If one clone dies, all die.

Level 1-1 Geomancer.
Level 2-2 Geomancers.
Level 3-3 Geomancers.

Note: Meepo clones can use active abilities from Boots of Travel and Phase Boots.
Note: Meepo clones gain 30% of any extra attributes the primary Meepo.

Level 1-Geostrike
Level 2-Earthbind
Level 3-Poof
Level 4-Poof
Level 5-Poof
Level 6-Divided We Stand
Level 7-Poof
Level 8-Earthbind
Level 9-Earthbind
Level 10-Geostrike
Level 11 Divided We Stand
Level 12-Earthbind
Level 13-Geostrike
Level 14-Geostrike
Level 15-Stats
Level 16 Divided We Stand
Level 17-Stats
Level 18-Stats
Level 19-Stats
 Level 20-Stats
Level 21-Stats
Level 22-Stats
Level 23-Stats
Level 24-Stats
Level 25-Stats


Healing Salve


Ancient Tango of Essifation


Ironwood Branch

Items for the Home:


Power Treads


Kelens Dagger

Geomancer Half Game Build:


Mekansm


Vladmirs Offering

Geomancer Late Game Build:


Assault Cuirass


Sange and Yasha


Radiance



Guide Meepo - Geomancer


This hero is very difficult to handle , as it has much micromanagement ( almost simultaneous use several skills). Since you must drive more than a hero to make the most of their ability . Another major difficulty is to take care of the lives of clones , because if one dies , everyone dies. In fights usually tarjetearn a clone to the original .Eventhough this hero often belittles, this is very powerful and a very good hunter . First , you just have to lift our level 6 clone and it is advisable to send a creepear neutral. If we get quickly and Kelens Dagger Power Treads have a potential ganker hero . The serious combo dagear towards the opponent , tie and use the skill poof to invoke the other meepos , within seconds the opponent will be dead , because the damage invoke a meepo then yourself meepo invoke causes double damage , as well as outward and coming, but the plus you have with Geostrike .Then it is advisable to get you and Vladimir Menkans so your clones are more resistant and are not easy to cancel in fights , especially when using AoE skills . The main strategy is to gank all game , while copies are crepeando your other hand , so many kills and you'll have lots of money to arm yourself quickly.Your final items will depend on how long the battle, sometimes it is necessary to do more and aunmentarle tanking damage , or to control, since in many cases it shows Guinzo for even more effective gankeada .

Razor Lightning Revenant (Build/Guide)



Razor Lightning Revenant
Range: 475 | Move Speed: 295
Attribute: Agility
Frz: 21 + 1.7 | Agi: 22 + 2.0 | Int: 19 + 1.8
Damage: 45-47 | HP: 549 | Mana: 182
HP Regen: 0.76 | Mana Regen: 0.57
Ataquie Speed​​: 1.33 | Armor: 2


Skills:


Plasma Field

Razor makes a plasma wave energy, which expands and then returns. It hurts to expand and retract.

Level 1 - Minimal Harm 80. Max 140
Level 2 - Minimum Damage 120. Max 210
Level 3 - 160 Damage Minimum. Max 280
Level 4 - 200 Damage Minimum. Max 350
Mana Cost: 125
Cooldown: 16 seconds


 
Static Link

The razor creates a static connection between him and the opponent hero. While that connection is maintained, Razor will continue robbing the damage and aumentandoselo to it. Lasts up to 10 seconds. Extra damage 13 seconds more remains.

Level 1-5 attack per second
Level 2 - 10 second attack
Level 3 - 15 second attack
Level 4 - 20 second attack

Note: Connection is broken if the unit dies, or if the distance between them is 700 May.

Mana Cost: 20/30/40/50
Cooldown: 45/40/35/30 seconds



 
Unstable Current 

The body of this Razor to get high electric currents and dark energy. For that unnatural state allows to have a large movement speed, also if an enemy will direct magical power lever, this will get a shock of electricity that purge.


 
Eye of the Storm

The Lightning Revenant calls upon a powerful storm that power , which attack the enemies with lightning debelitados more . Which will lose armor for every hit.

Level 1 - Damages 37.5 and reduces armor by 1 each strike. Each hit every 0.85 seconds
Level 2 - Damages 50 and reduces armor by 1 each strike. Each hit every 0.75 seconds
Level 3 - Damages 62.5 and reduces armor by 1 each strike. Each hit every 0.6 seconds Mana Cost: 100/150/200 Cooldown: 80/70/60 seconds Note: Each selected hit the enemy with the least amount of life in a range of 525.

Skills order : 
Level 1 -Plasma Field
Level 2 - Unstable Current
Level 3 -Plasma Field
Level 4 - Unstable Current
Level 5 -Plasma Field
Level 6 - Eye of the Storm
Level 7 -Plasma Field
Level 8  Unstable Current
Level 9 - Unstable Current
Level 10 -Stats
Level 11 Eye of the Storm
Level 12 -Static Link
Level 13 Static Link
Level 14 Static Link
Level 15 -Static Link
Level 16 - Eye of the Storm
Level 17 -Stats
Level 18 -Stats
Level 19 -Stats
Level 20 -Stats
Level 21 -Stats
Level 22 -Stats
Level 23 -Stats
Level 24 -Stats
Level 25 -Stats



Magic Stick


Ancient Tango of Essifation


Ironwood Branch


Lesser Clarity Potion

Items for the Home:


Phase Boots


Vanguard


Hood of Defiance

Razor Half Game Build:


Radiance


Maelstrom


Black King Bar


Blade Mail

Razor Late Game Build:


Mjollnir


Heart of Terraske


Monkey King Bar


Assault Cuirass


The Butterfly


Khadgars Pipe Of Insight


Explanation :
There are several ways to arm the razor ( according to circumstances ) , as it was initially recommended arming tanke ( able to withstand a lot of damage ) . This is a ganker hero ( hunter) born as it has very useful skills at the beginning and end of the game .

To start gank need two main advantages , have enough mana to use our skills and to have a high speed movement to escape and not fully received from the Eye of the Storm. For this we buy Boots of Speed ​​and improve our Magic Stick Magic Wand , then we buy 2 Blades of Attack and have our Phase Boots.

In this way we hunt , as these boots can hacercanos or cercamente we pursue our enemies and receive full Eye of the Storm and the return of our Plasma Wave Field. With the money earned gank is recommended to buy a Vanguard , because in this way the magicians ( as it has little life ) will suffer much in castearte something, as will lose lots of life and will lenteando and easy prey for the enemy .

Radiance is good then arm him or Maelstrom , since your ulti hits the weakest unit, then these items can clean the creeps and make sure you receive only the hero damage outside these items bridan you great harm , which they cause great damage because your ulti low armor .

In a long game , it may recommend having more tanke (Heart of Tarraske ) and more damage (The Butterfly) , another option is to make Eye of Skady or Sange and Sasha or another item that lentee the opponent to make out of your second skill Static link, and have it connected for longer and thus get more damage .

Slark the Nightcrawler (Build/Guide)


Slark the Nightcrawler
Range: 128
Movement Speed​​: 305
Attribute: AGI
Str: 21 + 1 | Agi: 27 + 2 | Int: 16 + 1.6

 
Dark Pact

Slark calls upon deities of the swamps to seal a dark pact. Sacrifice part of his soul, Slark is redeemed of all negative effects. After 2 seconds, a dark wave of destruction emits from the Nightcrawler, dealing damage to himself as well as all nearby enemies.

Level 1 - Deals 75 damage.
Level 2 - Deals 150 damage.
Level 3 - Deals 225 damage.
Level 4 - Deals 300 damage.

Mana Cost: 55/50/45/40
Cooldown: 9/8/7/6

 
Pounce
The enemy is unable to move more than 275 distance from the point of impact of 3.5 seconds. 
Level 1 - Pounce Range: 400 Pounce Damage: 50 Leash Range: 275 Leash Duration: 3.5
Level 2 - Pounce week: 500 Pounce Damage: 75 Leash Range: 275 Leash Duration: 3.5 
Level 3 - Pounce Range: 600 Pounce Damage: 100 Leash Range: 275 Leash Duration: 3.5 
Level 4 - Pounce Range: 700 Pounce Damage: 125 Leash Range: 275 Leash Duration: 3.5 Mana cost: 75 Cooldown :: 16 


Shadow Dance

It is covered with black smoke , he becomes invisible and does not reveal himself while attacking or casting spells for 5.5 seconds. Passively increases the movement speed and regeneration Nightcrawler , when out of sight of hostile units. Has a 0.7 delay when activated or deactivated.Level 1 - Movement Speed: 30 %. Health Regeneration : 3 %Level 2 - Movement Speed: 35 % Health Regeneration : 5%.Level 3 - Movement Speed: 40 % Health Regeneration : 7%.Mana cost : 120Cooldown: 25



Magic Stick


Ancient Tango of Essifation


Ironwood Branch


Lesser Clarity Potion

Items for the Home:


Power Treads


Wraith Band


Mask of Madness

Slark Half Game Build:



Crystalys


Radiance

Slark Late Game Build:


The Butterfly


Buriza-do Kyanon


Monkey King Bar



Skills Order:

  1.     Essence Shift
  2.     Pounce
  3.     Essence Shift
  4.     Pounce
  5.     Essence Shift
  6.     Shadow Dance
  7.     Essence Shift
  8.     Pounce
  9.     Pounce
  10.     Stats
  11.     Shadow Dance
  12.     Stats
  13.     Stats
  14.     Stats
  15.     Stats
  16.     Shadow Dance
  17.     Stats
  18.     Dark Pact
  19.     Dark Pact
  20.     Dark Pact
  21.     Dark Pact
  22.     Stats
  23.     Stats
  24.     Stats
  25.     Stats

Slark Strategy:


When starting the game the hero has trouble crepear or master a line until you reach level 6. The Shadow Dance lets you paste invisible. The plan is to approach unseen and paste , when you running this using the Pounce as impossible for the enemy to escape . The Essence Shift lets get great harm which will be helpful as you have time to stick invisible.

Is this hero should have a good atack speed and high speed ( sange & yasha ) to get as much hitting this invisible.


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