Monday, March 17, 2014

Atropos - The Bane Elemental (Build/Guide)

 Atropos - The Bane Elemental
 Range: 400 | Move Speed: 305
Attribute: INT
Str: 18 + 2.1 | Agi: 18 + 2.1 | Int: 18 + 2.1
Damage: 51-57 | HP: 492 | Mana: 234
HP Regen: 0.79 | Mana Regen: 0.73
Attack Speed: 0.69 | Armor: 4

 
Enfeeble

Greatly reduces an enemy unit's ability to participate in combat. Reduces its damage and life regeneration. Lasts 20 seconds

Level 1 - Reduces attack by 30%.
Level 2 - Reduces attack by 60%.
Level 3 - Reduces attack by 90%.
Level 4 - Reduces attack 120%.

Note: The damage reduction is calculated based on the primary attribute and enemy damage.
Casted range 1000
Mana Cost: 125
Cooldown: 15 seconds


 
Brain Sap

Is satisfied with the life energy of other units, absorbing some of its hit points

Level 1 - Absorbs 90 HP.
Level 2 - Absorbs 160 HP.
Level 3 - Absorbs 230 HP.
Level 4 - Absorbs 300 HP.

Note: Gives the full amount of HP to atropos, in spite of the number of enemy life Loss Pack

Casted Range: 600
Mana Cost: 125/150/175/200
Cooldown: 16 seconds


 
Nightmare

Puts another unit into a restless sleep filled with terrible nightmares. 20 damage per second. If that unit is attacked while sleeping, the attacking unit will be under the effect of Nightmare

Level 1-4 seconds.
Level 2 - 5 seconds.
Level 3 - 6 seconds.
Level 4-7 seconds.


Note: Nightmare can damage allies (and Atropos), and can therefore be used to deny a hero.
Note: Write-disablehelp prevent are released directly into allies.
Note: If the target takes damage type, then wakes up.
Note: The use of spells on the affected units can wake the target if they get the effect of Nightmare
Note: the first second of Nightmare, the unit will be invulnerable

Casted Range: 500/550/600/650
Mana Cost: 165
Cooldown: 15 seconds

 
Fiend`s Grip

Use dark magic to grab an enemy and cause great damage. You can not move or attack and transfers 5% of the enemies of Max MP per second to you. Lasts 5 (7 *) seconds.

Level 1 - Damages 100 (155 *) and transfers 5% (10% *) mana per second
Level 2 - Damages 155 (215 *) and transfers 5% (10% *) mana per second
Level 3 - Damages 215 (270 *) and transfers 5% (10% *) mana per second

Mana Cost: 200/300/400
Cooldown: 100 seconds
Casted Range: 625

(*) With Aghanim

Skills order:


Level 1-Brain Sap
Level 2-Nightmare
Level 3-Brain Sap
Level 4-Stats
Level 5-Brain Sap
Level 6-Fiend `s Grip
Level 7-Brain Sap
Level 8-Stats
Level 9-Stats
Level 10-Stats
Level 11 Fiend `s Grip
Level 12-enfeeble
Level 13-enfeeble
Level 14-enfeeble
Level 15-enfeeble
Level 16 Fiend `s Grip
-Nightmare Level 17
-Nightmare Level 18
-Nightmare Level 19
Level 20-Stats
Level 21-Stats
Level 22-Stats
Level 23-Stats
Level 24-Stats
Level 25-Stats



Empty Bottle 


Boots of Speed


Items for the Home:


Arcane Boots


Urn of Shadows

Guide Atropos Half Game Build:


Aghanims Scepter


Force Staff

Guide Atropos Late Game Build:


Guinsoo Scythe of Vise


Refresher Orb


Shivas Guard


Guide Atropos - The Bane Elemental


This hero at the beginning of the game is very powerful, then this becomes more of Heroe Disable, that means contraarrestra and controls the attack of the enemy. As accomplishes that, sleeping more the hero causing harm to your computer and biting the second most important, and finally using enfeeble the enemy hero to do more damage.

Conclusion got a hero out of combat, and a second totally vulnerable to be attacked and your ganker with a large reduction of damage that would hinder kill hero. Initially your Brain Snap is useful because it takes away your life and get it back.

Go with someone else in line is very useful, and the combo is very simple, sleeping the enemy hero that has as cancelarte with stun, and the other you use your absorves and Fiend `s Grip and kill him, it is advisable to bring a ally. There are other variations to play, for example necros, which are also very useful, because before these active and biting your beat while you bite, taking away mana and life both.

Remember that your hero is a hero in team, and you have to be careful when using your skills, especially Nightmare, because sometimes Can you save your enemy if you wish it, Nightmare is also useful to escape hitting heroes to kill. Finally your ulti should be well calculated, hoping to spend their stones so you can make an ulti efeciente.

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