Monday, March 17, 2014

Faceless Void (Build/Guide)

Dark Terror - The Faceless Void
Rango: 128 | Velocidad de Movimiento: 300
Atributo: AGI
Frz: 23 + 1.4 | Agi: 21 + 2.65 | Int: 15 + 1.5
Daño: 58 - 64 | HP: 587 | Mana: 195
HP Regen: 0.76 | Mana Regen: 0.61
Velocidad de Ataque: 1.34 | Armadura: 4

 
Time Walk

Moves quickly determined sailing, and movement and lentea atque all in a range of unit 300 for 3 seconds.

Level 1 - 700 cast range. Lenteo 10%.
Level 2 - 900 cast range. Lenteo 20%.
Level 3 - 1100 cast range. Lenteo 30%.
Level 4 - 1300 cast range. Lenteo 40%.

Mana Cost: 120
Cooldown: 13 seconds


 
Backtrack

When damage is received, Faceless Void moves a while back in time to prevent the damage of the attack. You can leave backtrack physical damage or magic damage

Level 1-10% chance.
Level 2-15% chance.
Level 3-20% chance.
Level 4 - 25% chance.
Mana Cost: N / A
Cooldown: N / A



 
Time Lock

Gives a chance that an attack may have additional damage and stunning the opponent for 1 second.

Level 1 - 10% chance per attack, 40 bonus damage.
Level 2 - 15% chance per attack, 50 bonus damage.
Level 3 - 20% chance per attack, 60 bonus damage.
Level 4 - 25% chance per attack, 70 bonus damage.

Note: Damages twice if within the Chronosphere



 
Chronosphere

Create a break in spacetime causing all units in that area to be trapped for the duration. Faceless Void has a mysterious connexion with space thanks to this the time is not affected by the field.


Level 1-4 (4 *) seconds
Level 2 - 4.5 (5 *) seconds
Level 3-5 (6 *) seconds

Casted Range: 500/550/600
Mana Cost: 150/175/200
Cooldown: 120/110/100 (75 with Scepter) seconds

(*) With Aghanim's Scepter


Skills order:

Level 1-Time Walk
Level 2-Backtrack
Level 3-Time Lock
Level 4-Backtrack
Level 5-Time Lock
Level 6-Chronosphere
Level 7-Backtrack
Lock-Time Level 8
Level 9-Backtrack
Level 10 Lock-Time
Level 11-Chronosphere
Time Walk Level 12
Time Walk Level 13
Time Walk Level 14
Level 15-Stats
Level 16-Chronosphere
Level 17-Stats
Level 18-Stats
Level 19-Stats
Level 20-Stats
Level 21-Stats
Level 22-Stats
Level 23-Stats
Level 24-Stats
Level 25-Stats




Magic Stick


Ancient Tango of Essifation


Ironwood Branch


Lesser Clarity Potion

Items for the Home:


Power Treads


Wraith Band


Mask of Madness

Faceless Void Half Game Build:


Manta Style


Crystalys


Radiance

Faceless Void Late Game Build:


The Butterfly


Buriza-do Kyanon


Monkey King Bar


Guide Dark Terror - The Faceless Void


This hero is a carry, ie , that if you let crepear and arm is almost invincible and you can win the game almost alone. Its disadvantage is that it has very little life and that makes it very vulnerable, but the backtrack is a skill that gives us luck in our favor , because it layers to avoid a blow or even a finger , etc.

The first thing to take is to kill Mask of Madness because this gives us a great attack speed but makes us more vulnerable to damage, for this reason it must activate when the Chronosfera our enemy . Cave stress that you have to try to catch the vast majority of the Chronosfera heroes , especially heroes of control, because they could control yourself outside the dome and malograrte your kill .

After that, I recommend a Mantyle because it helps us escape , attack faster and run faster and some life . In a long game, you have to instruct Faceless to catch the vast majority of heroes so that they can kill almost Number Instant manner. Significantly must be careful to catch your allies heroes in the dome , it is advisable to leave them out , so ranged heroes can cast their skills or shock. Finally as extra information a Sand King can cast off the dome and mess with dagger like earthquake and will do harm to enemies or vice versa you and your allies. Always be careful to leave out hero ( enemy ) and leave out heroes (allies )

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